- 08 Feb 2022
- 1 読む分
- 更新日 08 Feb 2022
- 1 読む分
The ScreenMeet Mobile SDKs allow you to add ScreenMeet Support features directly into your native mobile applications.
To get started, the first thing you will need to do is to generate a Mobile API key for your organization. If your organization isn't currently registered with ScreenMeet, you can reach out to firstname.lastname@example.org for an API key.
Once you have your Mobile API key, you are ready to continue:
App-streaming is the mobile analogue to cobrowsing. When enabled, this allows a remote participant to see what is happening in the app in near real-time. This is similar to screen-sharing with the main difference being the stream is limited only to the app-owned part of the UI (for privacy reasons). Note: the system dialogs, notification bar and on-screen keyboard are not shown.
The privacy features of the mobile SDK allow the developer to indicate which UI elements should not be shown to the remote participants.
When enabled, this allows the mobile app to stream both the microphone and camera media to the remote participants. This functionality enables developers to build audio/video chat functionality into the native mobile apps.
Allows remote participants to "point" to various areas on the streamer's screen to direct their attention to these areas on the screen.
Allows remote participants to take a snapshot the streamer's screen and draw/annotate to provide additional feedback/assistance.
Enables the remote participant to remote control the app, including clicking on buttons, scrolling and inputting text into text controls in the mobile app.